Free on Google Play and at microcashgames.com

All Minigames of MicroCash Games

MicroCash Games offers 18 unique minigames, each with 200 progressive levels. The first 4 are available from the start, and the other 14 unlock every 50 medieval campaign levels. Completing all levels of a minigame awards 30,000 Honor Points redeemable for real rewards.

Base Games (Available from the Start)

Memory Match

The classic card-matching game. Cards face down, find the matching pairs. Boards grow each level: from 4 cards in level 1 up to 36 cards in advanced levels. Train your visual memory and concentration. Total credits: 50,000 points.

Tap Rush

Tap targets appearing on screen as quickly as possible. Targets move faster and shrink as you progress. Ideal for improving reflexes and hand-eye coordination. Total credits: 20,000 points.

Quiz Master

General culture, medieval history, and game knowledge questions. 4 options with limited time. Harder questions and less time in advanced levels. Total credits: 60,000 points.

Image Puzzle

Slide pieces to rebuild the full image. Puzzles start with 3x3 pieces and go up to 6x6 in high levels. Develops spatial reasoning and logic. Total credits: 100,000 points.

Unlockable Games (every 50 campaign levels)

Whack-a-Mole (Level 50)

Moles appear and hide quickly. Hit them before they disappear. More moles and less time in higher levels.

Color Match (Level 100)

A color word is shown written in a different color. Tap the COLOR shown, not the word. A game that challenges your concentration.

Math Sprint (Level 150)

Solve equations against the clock. Start with addition and subtraction, progress to multiplication and division in high levels.

Word Scramble (Level 200)

Unscrambled letters you must reorder to form medieval words. Themed vocabulary.

Simon Says (Level 250)

Memorize increasingly longer color sequences. From 3 colors up to 12 in advanced levels.

Reaction Time (Level 300)

Measure your reaction time in milliseconds. Tap when the screen changes from red to green. Demands increasingly faster times.

Bubble Pop (Level 350)

Pop groups of same-color bubbles. Need to pop minimum 2 together. Strategy and speed combined.

Maze Runner (Level 400)

Navigate randomly-generated mazes before time runs out. Mazes grow in size.

Number Sequence (Level 450)

Find the missing number in a numeric sequence. Increasingly complex patterns.

Tower Stack (Level 500)

Stack moving blocks with precision. Each misplaced block reduces the width of the next.

Catch & Drop (Level 550)

Catch falling diamonds and dodge bombs. Reflexes and quick decisions.

Pattern Memory (Level 600)

Memorize a visual pattern on a grid and recreate it from memory. Patterns grow larger and more complex.

Speed Tap (Level 650)

Tap the screen as many times as you can in the time limit. Pure finger speed.

Target Shoot (Level 700)

Hit moving targets with precision. Targets move faster and are smaller in high levels.

About the Author - PuniNovaTox

Indie developer and gaming content creator with over 2 years of mobile game development experience. Creator of MicroCash Games, a project combining his passion for medieval RPGs with an innovative community rewards system. Active on Kick, TikTok, YouTube and Discord with a growing player community.

Social: Kick | TikTok | YouTube | Facebook | Discord

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